UI/UX & Graphic Design
Research-led product and brand design — interfaces, design systems, and identity built on evidence rather than taste.
- WCAG AA
- Accessibility standard
- 5
- Users surface most usability issues
- 4-12 wk
- Typical engagement
Our ui/ux & graphic design services
Each service below has its own dedicated page covering process, deliverables, and pricing tiers.
Marketing & Social Creatives
Campaign creative, social assets, and infographics produced from templates your team can reuse consistently.
View serviceMobile App Design
Native-feeling iOS and Android interface design that respects platform conventions and real device constraints.
View serviceWireframing & Prototyping
Low-fidelity wireframes and clickable prototypes that let you test flows before committing development budget.
View serviceBranding & Logo Design
Brand identity, logo systems, and guidelines built to work across digital, print, and application at every size.
View serviceUI Design & Design Systems
Interface design delivered as a documented system of tokens and components rather than a set of static screens.
View serviceUX Research & Strategy
User interviews, usability testing, and journey mapping that replace design debate with evidence.
View serviceAbout ui/ux & graphic design
Design arguments are usually resolved by whoever is most senior in the room. That is an expensive way to make decisions about something measurable.
Research replaces opinion
Even modest research changes discussions fundamentally. Five usability sessions will surface most serious problems in a flow, and watching a real user fail a task settles debates that could otherwise run for weeks. We build research into projects at a scale proportionate to the decision.
Systems, not screens
Designing individual screens produces inconsistency the moment more than one person contributes. We build design systems — tokens, components, and usage rules — so the interface stays coherent as it grows and developers stop reimplementing the same button.
Accessibility is design work
Contrast, focus states, target sizes, and content order are decided at design time, not patched afterwards. We verify contrast against real backgrounds and design keyboard paths deliberately, because retrofitting is far more expensive than doing it once.
Handoff that developers can build from
Design that stops at a static file creates friction. We deliver documented components, tokens exported in a usable format, defined states, and behaviour specified for empty, loading, and error conditions — the states that get forgotten.
What the engagement includes
User research & testing
Interviews and usability sessions sized to the decisions at stake.
Information architecture
Structure and navigation validated before visual design.
Design systems
Tokens, components, and usage rules that scale across teams.
Interactive prototypes
Clickable flows for testing before development commits.
Brand & visual identity
Logo, palette, typography, and application guidelines.
Accessibility compliance
Contrast, focus, and keyboard paths verified to WCAG AA.
What you get
The measurable results this service is accountable for.
- Design decisions grounded in user evidence
- Consistency that survives multiple contributors
- WCAG AA verified during design, not retrofitted
- Developer handoff with tokens, states, and behaviour specified
- Empty, loading, and error states designed rather than improvised
A process without surprises
Clear checkpoints at every stage, so you always know what is shipping and when.
- 1
Research & discovery
We learn the users, the business goals, and the constraints before proposing any visual direction.
- 2
Structure & wireframes
Information architecture and low-fidelity flows agreed before visual design begins.
- 3
Visual design & system
High-fidelity design built as a reusable system rather than a set of one-off screens.
- 4
Prototype & handoff
Interactive prototype for testing, then developer-ready specs, tokens, and assets.
What is included at each tier
Engagements scale with your stage. Every tier includes everything below it.
| What's included | Starter | Growth | Enterprise |
|---|---|---|---|
| Discovery & user research | Included | Included | Included |
| Wireframes & information architecture | Included | Included | Included |
| High-fidelity UI design | Included | Included | Included |
| Design system & components | Not included | Included | Included |
| Interactive prototype | Not included | Included | Included |
| Brand identity & guidelines | Not included | Not included | Included |
| Usability testing programme | Not included | Not included | Included |
Sectors we work in
We design systems rather than screens, verify accessibility during design, and hand over specs developers can actually build from.
Common questions
How much research do we really need?
Do you design or also build?
What is a design system worth to us?
Can you work with our existing brand?
Explore related services
Ready to talk about ui/ux & graphic design?
- No-obligation quote
- Reply within 1 business day
- You own every asset
